Tagged: Performance
7 articles tagged with "Performance"
Image loading on iOS: caching, decoding, and the mistakes that make scrolling worse
A practical image-loading setup for iOS: cache the right thing, decode off the main thread, control request churn, and stop blaming scrolling jank on the collection view.
Background tasks in 2026: what works, what gets throttled, and how to be reliable
A practical guide to background work on iOS in 2026: where BGTaskScheduler helps, where the system throttles you, and how to design refresh and processing flows that stay reliable on real devices.
SwiftUI lists that don’t lag: identity, diffing, and avoiding layout thrash
Most SwiftUI list “performance problems” are self-inflicted: unstable identity, accidental view churn, and heavy layout work in rows. Here’s how to make lists fast, measurable, and boring.
Slash commands that save hours: /build /test /perf /release-notes for iOS
Turn repetitive iOS workflows into reliable one-liners. Define a small set of slash commands that run the right builds, tests, and checks, and generate release notes without ceremony.
App launch performance in 2026: first-frame thinking, cold-start budgets, and practical fixes
A practical way to measure iOS cold start and ship improvements: define a first-frame budget, diagnose the common failure modes, and verify changes with repeatable runs.
SwiftUI animations that don’t glitch: transactions, explicit vs implicit, and performance-safe patterns
A practical SwiftUI animation guide: how transactions actually work, why animations disappear, and how to ship smooth UI without expensive re-renders.
SwiftUI Observation performance: stop unwanted re-renders and measure what matters
Practical patterns for @Observable, avoiding accidental invalidations, and proving performance wins with measurement (not vibes).